I
can see my house from here
Graphically
UC has the obvious appearance of being a bit to overdone; the
constant orange, blue and green lighting of the cities in the
night just doesn't appear to blend. While effects like bump
mapped water which is also uses real-time reflectivity are wonderful
to look at and add a lot to the atmosphere, they also help slow
it down. The texturing on buildings is high but doesn't appear
to differ much and character detail is top quality.
Had
the developers toned down on their overkill of lights, lost
some pedestrians, toned down the effects and added some differing
textures to the buildings then it might have been more realistic.
As it is UC seems like a game designed for the playstation because
of its weird style looks.
Another
big problem is that in order to play it with everything on your
going to need a pretty hefty system. A 500Mhz P3 or K7 coupled
with a Voodoo 3500, G400 or TNT2-Ultra would almost certainly
be a good start, even then some parts might still go a bit sluggish.
With all the people and cars going around the city and events
occurring in real-time, there are moments when even the best
systems can get in a tangle.
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