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3dfx’s interrogation

"Recently I had the pleasure of interviewing 3dfx's Brian Burke."





Recently I had the pleasure of interviewing 3dfx's Brian Burke. Brian Burke is 3dfx's public relation's manager, so he has plenty of knowledge to answer these questions. We didn't get much info out of him in terms of 3dfx's next generation product, but we did manage to get some other very juicy tid bits. Read on...

Questions by Ryan Wissman in bold.
Answers by Brian Burke in normal.


Q1: On a scale of 1-10 how would you rate the success (not just in retail sales) of the Voodoo 3 line of products?

Well, we have had the number one selling video card in retail as rated by PC Data since March. In fact, since the Voodoo3 debuted at number 1, we have had at least the top two selling video cards on the list, and in some cases the top three. This is a trend that is seen all over the world, not just the US. I would give it an 8 or 9, based on that. I don’t give out a many 10s.

Q2: What do you think lead to the success of the Voodoo 3?

It is the best performer in real world situations. It may be missing a few check-box features, but that doesn’t mean a lot if you don’t use those features. It would be nice to have 32-bit support in the Voodoo3, but people have it in a TNT2 and still play in 16-bit. Consumers are a lot smarter than they used to be, and the web gives them a lot more information to make their buying decisions with. Voodoo3 has a great balance of price and performance.

Q: What happened to the digital LCD support that was supposed to be implemented into the Voodoo3 3500 ( review here )?

We are selling it to our OEM customers, we just have not put out a retail product with that ability.

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