Multiplayer
is very much the same, as usual with C&C games it's team orientated
and bares a passing resemblance to Total Annihilation (TA).
You choose a side and join in a game that could have anywhere
from two to eight! players with large bases and angry fleets.
The ability to choose an alliance is always there and you can
even exchange ships/resources during mid battle - something
that even TA never got quite right.
The
environments you get to play in require a little more description;
you basically see your ships floating on a grid amidst a huge
mass of planets, moons, asteroids and nebula. With the exception
of asteroids and planets, all the rest can be used to your own
tactical advantage. Some mask your ship, while others can do
serious damage. For example you could jam your enemies sensors
and then have that same one follow you through a dangerous nebular
where they get lost and blow up into tiny pieces, hurray =)
Out
of all this we can only describe the gameplay as heart fully
original and BIG on fun. It's a challenge to make it through
all the races as each is slightly harder than the last but it's
almost always rewarding. Sometimes the levels can become a little
repetitive, seen one nebula - seen them all, although this is
usually lost in the depth of the gameplay itself. There's very
little that could be done to improve Armada gameplay wise, although
being able to control individual units from inside might have
been nice touch.
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