I
decided to grade the wheel on 2 main categories, Force Feedback
and everything else. Force Feedback was tested with the following
games: NFS3, NFS4, Midtown Madness, and Sega Rally2. Everything
else consists of price, feel, and programmability.
Now
we will cover the FF effects that this wheel provides. FF was
very strong and accurate for this wheel the majority of the
time. But some of the time it was lacking, not providing any
FF when there should have been some. On another note, The Force
Feedback effects from this wheel were totally amazing. It takes
an average racing game that supports FF and turns it into an
“experience.” All I can say is that this wheel provides great
force feedback effects for racing games. If you love racing
games, you should definitely go out and buy a FF wheel.
Now
to cover the nice and broad topic of, ‘everything else.’ The
wheel and pedals were both solid and comfortable. They also
felt like they were made of a solid material and not junk, which
is a plus. On another note, using a wheel in racing games is
a lot better than using a keyboard. The difference is unreal.
If you have $60 and love racing games, then definitely go out
and buy a racing wheel. So far, this wheel sounds great but
the review isn’t over. The pedals were also solid, but sometimes
slip when you push on them hard. All in all a very capable racing
wheel.
Another
thing is that Force Feedback can sometimes be a CPU hog. I have
experienced slow-downs (P2-400 w/128Mb PC100, and 16mb TNT2
150/150) when FF is enabled. That was that quickly fixed by
slightly lowering the graphics quality. That is kind of a bummer
though, since you shouldn’t have to sacrifice graphics to use
Force Feedback.
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