It's
like no StarWars I ever saw
Multiplayer
games can last for ages and you will need to use varying tactics
to surprise the person you are playing, the key is to learn
every unit and understand just why it exists, use it for that
reason. Always remember you're playing on a totally alien battlefield,
experts at C&C and TA may not adapt as easily as they might
to say Warzone 2100. Everything is go in HW. There is a lot
to be had with this game and many will become deeply hooked,
constantly urged on by artistic cinematic sequences and in-game
sequences that beg you to win the next battle. As it happens
this is one fun game to play, suffering from being set in the
most bland universe of all and being to hard at times, but always
original and fun.
HW
is unique, there simply isn't anything quite like it at the
moment but I don't doubt it will be followed shortly by a new
spate of clones designed for this new genre. If you get board
of playing one side then there are two, both are virtually the
same accept for a couple of different units, totally new models
and textures. Anybody who likes wargames will find HW a challenge
and fun to play, but some may find it just too difficult and
confusing a universe to accept into their worlds of Command
and Conquer.
Wow
big explosion!
Graphically
speaking there isn't much new here, lovely explosions and huge
ships dog the sky with their deep groans and hums. 16Bit textures
fill the outer of ever ship and sleeking trails follow the smaller
ships engines, often useful in battle to see who is who and
where everything is going. The quality is good but beware that
if you have DirectX7 installed, you may notice some slight pixelation
due to compatibility problems, like DX5 to DX6 had in many titles.
You simply can't match the feeling of going into battle with
two super destroyers firing multiple ion canons at once, it's
jaw dropping to behold. The models are good quality although
I think 32Bit texturing the mother ships would have been a good
idea as up close they look quite ugly and degraded.
Units
are modelled cleverly, the whole game gives a realistic feeling
in space and I often found myself wishing that I could pilot
one of the ships; such a feature would have made the game shoot
up in the scores. The game itself is ahead of its class because
it's essentially the first, but graphically it's nothing you
haven't seen before, just done differently. You should be able
to run HW quite pleasingly on anything from a VooDoo2 coupled
with a PMMX233 upwards, although large battles may require a
more beefy TNT2 Ultra with a P3/K7 CPU.
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