A
Sound Game
Sound
seems to be lacking in its support for any 3D Standards at all,
on both machines with A3D and EAX the scan failed to turn up
any devices for 3D Sound. 'Direct Sound' is fine but I can't
help feeling what the game might have been like had I been able
to actually hear that huge cruiser going over my head and behind
me, rather than just above and in front of me. Still the game
sound itself is strong and powerful, matching perfectly to the
field of play. The Music seems to be the same as the originals
and I think they re-used a lot of tracks again; thankfully they
haven't worn out so while familiar they remain quality.
The
Verdict
Compare
FS2 to FS1 and you might find it to be a bit like an add-on
pack, however look at it in it's own right and it's much more.
Still suffering from a sparse layout of environments with mission
objectives that are always shoot and kill even if they don't
first seem it. Graphically nothing that really strikes you as
being new other than the nebula and lovely beam effects. Misses
out on good 3D sound, has some rather sparsely used and boring
cut sequences, yet sets the scene.
Fact
of the matter is this is a good fun game, its story is interesting
and the plot line changes during missions quite often giving
added depth. True it could have done with some more pizzazz
but I loved it and completed it with a smile on my face that
still remains, even if I am dizzy from the nebula.
by Mark 'KILLZAT' Jackson
Graphics
- 8 Sound - 8 Originality
- 7
Gameplay
- 8.5
Overall
- 8 (80%)
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