Car
Description: "Bubble Eyed"
The
original engine of Carmageddon has been overhauled with a newer
version, which runs much better then the one that appeared back
in Carmageddon 2 but it still lacks the speed and smoothness
that Carmageddon 1 was blessed with, especially when doing reverses
to a lot of background scenery. The overall presentation is
what one might expect in the year 2000, and in terms of computer
game graphics, there's the usual dosh of special effects which
all look dandy but nothing of the sort that would really impress
you (hardly anything is today).
The
main concern of Carmageddon is of course the cars, and the game
always had a trademark of weird and at the same time cool looking
cars with different contraptions to cause damage to both pedestrian
and other car drivers, but Carmageddon 2000 fails to follow
this tradition. There some really nicely made cars to see, but
none of which are as stylish as the original's offerings, and
instead of being something that you would marvel at and try
to obtain, they tend to be poorly textured and very generic.
The
game does feature some impressive car damage effects though.
Both on your car and on others with various bits of automabilia
flying around (especially after a chicken fight with a 4 by
4 and a saloon car) it's just sad that other Pedestrian cars
do not have the same effect, which would have been great as
there are also many variations of them like small pick ups,
family cars, 4 by 4's and loads of trucks. A few things that
I did detested about Carmageddon's new engine is the amount
of smudgy artwork it contains, it looks all very blurred and
unclear which gives the game cheap looks, thankfully I solved
this later after minor tweaking in the graphics options. While
I'm complaining I might as well mention over use of the color
red, okay I know this is supposed to be a game with a lot of
blood and gore but do you really have to put it in the menus
and font? Needless to say this makes reading the fonts hard.
Radio
Station DooM
The
sound effects in Carmageddon are a let down; it feels like all
the sound effects are ripped from Carmageddon 1 and 2, giving
the game I heard-this-before feel. In addition, Torus has added
audio responses from the other drives which makes ramming and
abusing them that much fun, imagine my surprise when I got rammed
and a voice called, out "you're gonna die" I was deeply offended
and momentarily executed the other driver, ah pure bliss. On
the musical side, it's much better, Torus Games has hired an
actually 2 bands called "Utah Saint" and "Plague" to do the
soundtrack. The resulting music fits the game like a glove with
some good scores (My favourite being the title theme), the only
problem is that it's all very industrial and heavy metal, I
know it fits the games environment but they could have changed
direction a little, to keep it original and not a mass repeating
of music that in essence sounds nearly the same.
Conclusion
Carmageddon 200 TDR is a slight disappointment, it has not reached
the potential that it easily could have with more concentration
on features of the game, because the gameplay is essentially
there, it just has to be perfected with better graphics and
features. For fans of Carmageddon (like me) this is great, a
20th century update of a favourite, but for new buyers I strongly
recommend a consideration of other titles that will be coming
in the near future, before possible purchase.
by
Fred 'Doomie' Agza
Graphics
- 6.0 Sound - 5.0 Gameplay
- 8.0 Originality - 9.0
Overall - 6.5/10
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