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"Multiplayer is yet another part of Battlezone that in the original was an essential part of fun giving loveliness."





A change of scenery

With the original Battlezone you could have compared to Uprising or Uprising2 but with Battlezone2 the dynamics of gameplay are now so separate that the same analogy could not be conceived. This is one game that Pandemic Studios have got so right it's almost like a dream come true and there is no dream we rather have be true thank BZ2.

  

Multiplayer is yet another part of Battlezone that in the original was an essential part of fun giving loveliness. BZ2 takes up where BZ left off and adds all the fundamentals of single player into multiplayer to make a deep and dark universe where quite literally anything can happen. Just be prepared for several hours of play, that's how long it can take to win against a good opponent. Thankfully BZ2 has taken a completely new look at teamplay and come up with something quite unique as well as cheat proof.

Other than the original Battlezone's highly successful deathmatch (shooter-style) and strategy (RTS-style) multiplayer, BZ2 introduces a new team play mode. The idea is that different people can have different roles - builder, defenders and attackers - they can communicate with each other quickly and easily through the integrated command interface. Suddenly BZ2 turns into some kind of Team Fortress/Tribes hybrid with attitude; the best part is the formula works.

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