If
you haven't yet managed to download the 140MB Deus
Ex demo (and I imagine most of you modem users haven't),
then you are truly missing out on something that could, no,
will be great. Ion Storm's third game, created by Warren Spector
could vary well be the savior they so desperately need after
two flops, Dominion, and the recently released Daikatana.
Using a modified version of the Unreal engine, Deus Ex is an
Action/RPG, which in my point of view could very well be the
next Half-life.
The
demo gives the player both the training mission, and the first
"level" of the game, which is designed by Harvey Smith and set
at the Statue of Liberty, which apparently has been "occupied"
by terrorists for some bizarre reason. Your character, a biomechanicaly
enhanced police officer must infiltrate the statue, save your
buddy who has been captured, and then proceed to capture the
terrorists' leader at the top. While this all sounds very cliché,
it's actually quite interesting as there are multitudes of different
ways you can accomplish this task. Do I go for the direct frontal
assault, or do I sneak in from the rear? Or do I perhaps try
and disable all of their defenses by hacking computers, and
then go in?
The
interface is best described as a combination of Unreal and Thief.
You still can use the same mouse/keyboard combo almost everybody
is used to, as well as using the right click to interact with
the environment. There are tons of things you can do to/with
the environment. For example, you can flush the toilet, turn
off and on faucets, and you can even walk right up to pigeons,
and they'll chirp and fly away - much like they do in real life.
It isn't perfect though, you can't interact with absolutely
EVERYTHING as originally touted, and otherwise I'd be able to
pee on the terrorists after I shot or tranquilized them. Oh
well.
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