The
ever-popular but sometimes jeered at universe that is Star Trek
is plundered once more for ideas to make what should hopefully
be an excellent game, and one that the developers and publishers
will want to see rise to number 1 in the games charts. Look
at the amount of Star Trek games currently being released on
PC and console formats and you begin to wonder why Star Trek
is termed by some, "uncool". Paramount have gone into a frenzy
with the Star Trek franchise and have been weeding their different
television series and movies for all they're worth.
If
you have watched any Star Trek episode or film there is always
that most dominant of features on the whole of the ship where
a lot of battle action takes place, the bridge. This time around
we are not looking at a Star Trek game based on newer series
such as Voyager or Deep Space Nine but the arguably more respectable
"The Next Generation" series and its mostly recognisable crew.
Based totally on the bridge of the U.S.S. Enterprise-D and U.S.S.
Enterprise-E, Bridge Commander already sounds interesting. Let's
just hope it doesn't turn out like the interactive tour of the
bridge, Captain's Chair that was to say the least, dire.
Hull
breach imminent, sir!
Totally Games are responsible for the main development of Bridge
Commander, this bodes well as they have already been involved
with classics such as X-Wing space combat series in collaboration
with LucasArts who make up the games division of the Lucas Entertainment
empire. Totally Games' 3D engines have always had the added
bonus of working on a good range of machines while maintaining
high levels of detail in space themed games, Bridge Commander
should be no exception.
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