With
the recent leaked release of Nvidia's reference detonator drivers
(version 5.22), the ability to enable the much-hyped Full Scene
Anti-Aliasing (FSAA) in both D3D and OpenGL is included. We
decided to take a look at Nvidia's form of FSAA, and how well
it performs in today's games using their recently released pixel
pumping giant, the GeForce2 GTS. Now, this set of drivers has
NOT been officially released to the public, and are still in
beta form, so be sure take this test with a grain of salt.
The
test system
AMD Athlon 750 MHz
256MB PC100 SDRAM
FIC SD11 (rev 1.8)
Pioneer 10x DVD-ROM
Aureal SQ2500
Western Digital 7200RPM ATA/66 20GIG HD
Leadtek GeForce2 GTS 32MB DDR (running at AGP 1x)
Nvidia 5.22 Reference Detonator Drivers
Let
the games begin.
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