Title:
Commandos 2 (http://www.eidosinteractive.co.uk/games/embed.html?gmid=78)
Developer: Pyro (http://www.pyrostudios.com/)
Publisher: Eidos (http://www.eidos.com)
The
sequel to hit military strategy game Commandos, which was one
of those infuriatingly annoying games that just had to be played
over and over again. This sequel will have an updated engine
with a higher resolution, slicker backgrounds and the ability
to move around inside buildings, not just hide out in them.
The viewpoint remains very much top down and you still take
charge of an elite group of WWII hard case. All the old characters
are present and correct - green beret, driver, marine, sapper,
sniper and spy - with the addition of Natasha, a buxom character
from the add on mission pack Beyond The Call Of Duty and a brand
new thief.
Interestingly
the developers will be introducing a more relaxed gameplay regime.
The original was heavily criticised for being a tad too hard,
as you were quite restricted on each level. There was a certain
route you had to take to on each level to be able to complete
it. In this update the enemy visibility routines have been relaxed
and little. For example it will now take a little longer for
sentry to spot you and fire, making 'running for it' a much
plausible solution this time around. Another addition is extra
help from Allied soldiers who can now help you in firefights.
Let's
just hope Pyro creates the perfect sequel, building on the strengths
of the original and not tweaking too much with the gameplay
dynamics. The release date has been blighted with setbacks and
Commandos should now be available in June.
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