since Half Life arrived from Valve, nearly three years ago,
people have longed to finally get a game that has the ability
to top it, well now they have. Red Faction from Voilition, the
people that did Freespace, looks set to be the first game in
several years that'll truly topple Half Life from Number one
FPS (Single Player).
features a story line that plays out in the same way as Half
Life and a revolutionary new engine that can physically alter
the geometry in a level. It may not look like the clean-cut
nature of Quake3 or UT, but that's part of the atmosphere.
still around a year off, RF's primary aim is to nock Half Life
for six by providing players with an experience they won't see
anywhere else. This is done through a large level of NPC (None
Player Character) and PC interaction, combined with the deep
interactivity of the environment that surrounds. All the time
RF maintains the basic Half Life philosophy of keeping any interaction
simple (one button press etc.).
course the key ability is that of deformable level geometry,
otherwise known as GeoMech, when a weapon physically alters
the 3D structures around you. In this game snipers are a thing
of the past, instead of waiting for one to take your head off,
you could simply shoot out the struts holding the sniper aloft.
things such as the intense and heart pounding weapon sounds;
immaculately detailed glass shattering and extraordinarily clever
physics help to make RF an awesome affair.