TS
uses voxels to produce its landscapes yet as I had suspected
before it arrived, it really doesn’t do anything for the game.
All those benefits Westwood mentioned like Deformable terrain
and large amounts of units can be done on all PC’s without voxels
anyway. Westwood doesn’t even use things like Deformable terrain
nearly as much as it could have; in fact for the most part when
it does use it, it’s very poor looking. Units move extremely
badly, even in C&C and Red Alert they turned around smoothly
but in TS they just jerk around like frame-by-frame and cast
little shadows over the landscape as they did in Red Alert.
You may notice I’m making a lot of revelations towards Red Alert,
for the simply reason that TS should have been better than a
much older game. As for those HUGE explosions you saw in early
TS shots, they don’t exist and I think it’s false advertising
to put them on the back of the box like that. Instead you get
the usual little phut phut spots of fire and little clouds of
smoke, nothing new.
The
units themselves aren’t to bad, but they are very blocky and
in that sense quite ugly. The Infantry and smaller robots are
the only ones that look any deal more realistic over what has
gone before, the rest are just plain poor (no doubt due to voxels).
The actual look of the maps graphically varies. The best ones
are where your hit by an Ion Storm and all of a sudden the whole
game turns into something original while you hurry to avoid
huge lightning bolts that wipe out units by the dozen and at
the same time you have to eliminate any threats or guard a ship,
it changes the whole atmosphere. Next to those occasional glimpses
of something original, the landscapes remain fairly familiar.
They are without a doubt better looking than in the previous
series, yet they are not better looking than clones such as
Dark Reign and TA. Hardly ahead of its class, yet still worth
playing. Perhaps the best point out of all of this is that TS
will play on even the slowest of systems at a fairly good speed,
on the whole though it’s just nothing new.
As
for sound, again it’s just like a set of re-mastered sounds
from the original games. TA remains the RTS C&C clone with the
strongest sounds and TS comes in a far second with its phut
phuts and click clonks rather than BOOM BOOMs! The quality is
strong, however the unit sounds lack the ability to give you
the feeling that you’re really firing a powerful weapon. The
Rail gun is the only weapon that actually sounds truly dangerous
in that respect, oh and it is. However sound is used very well,
I saw no problems in that department. As for music, it sounded
a little ‘MIDI synthesised’, if you know what I mean. TS would
have benefited from some orchestral music made for war films
rather than a re-done group of tunes from the original C&C that
by modern day standards just don’t cut the mustard, still good
though.
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