Myth II like it's predecessor
is a 3D action/strategy hybrid. Instead of the player concentrating
on managing resources, like in starcraft, you start your missions
pre-equiped with a small army. Unlike the units, the battle
field is in full 3D, in which you can rotate, twist, and turn
the camera in all directions. The gameplay does not feel much
different from the original, but does retain the fun of the
original. Most of the original units are present, with a few
new additions.
Good new units:
Warlock - can cast fireball and confusion
Heron knights - powerful version of the journeymen
Stygian knights - magic suits of armor, very powerful
Bad new units:
Mrkridia - very fast with fast attack
Maul - Big pigs, kinda like evil berserks
Bre'unor - weird wolf controlling monsters
The interface has also been tweaked
to offer much easier control, but still feels fairly clunky
and slow like the original.
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