Messiah
plays with a style quite that's quite unique. Though a 3ard
person adventure game, the normal keyboard/mouse combo was the
best method of control (just like in 3d shooters). Unlike 3d
shooters, bob's character was particularly hard to control,
especially while trying to complete one of the game's many jumping
puzzles. Like most of the jumping puzzles in the game, you must
de-bunk your currently possessed character, and use bob's little
wings to fly from one ledge to another. At times this can be
very difficult, and was only marred by bob's limited flight,
and inadequate controls.
Messiah's
array of weaponry is, for the most part, nothing new. The "cops"
have weapons such as rifles and sub-machine guns, not to mention
grenades and other explosive weaponry. One relatively unique
weapon is known as the 'pak'. A fairly weak weapon, the 'pak'
shoots ice shards, which will slow down and freeze the enemy
for a short period of time. The 'pak' also gives your character
limited flight capabilities resembling an inspector gadget type
of helicopter contraption.
After
playing through the whole game, which was very short I might
add, I can safely say "wow". Level design was great, with a
certain Blade Runner feel to each one. There was plenty of action,
and not too much of that find the key, open the door style of
play that we all have gotten used to since quake (with the exception
of a few).
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