In
all likelihood most of those reading this review will have some
recollection of the early 80's. A time when music consisted
of silly colourful people jigging around to excessively high
pitched male singers and cars sounded more like tractors than
the vehicles we know and love today. It was hardly the maddening
and tough style image of the 60's and 70's when we all watched
Ionside and sat around all day investigating the wonders of
the VHS VCR.
Despite
all that the proverbial boffins behind the swishy dishy guns
and wheels game Interstate'76 are back and this time they have
the 'BeeGees' to listen to and shorter hair!
It's
a car Jim but not as we know it
The
original Interstate seemed to strike an unusual cord with gamers
all over the world when it was released back in 1997 to a very
pleased public. Using an enhanced Mechwarrior2 engine and being
one of the first games to use D3D for 3D Acceleration it took
the gaming scene by storm. The combination of huge rolling landscapes,
cars with physics, hud mounted weaponry, a strange yet enthralling
story line and even some of the most sexy 3D graphics to date
helped sell it like mothers best cookies.
Despite
having ultimately strait forward gameplay it still attracted
the favoured attention of many a reviewer and gamer alike. Not
surprisingly the original developers having found this new found
fame cleverly decided to make a sequel. In fact it's a sequel
that was originally due out nearly a year ago and up until recently
remained pretty unheard of. Until now when it has finally reached
the reviewing hands of the Speedy3D staff.
Interstate'82
takes up where '76 left off with the gang from the original
game split up, the story starts as we see one of the team chased
down a road and possibly killed. As usual in the world of Interstate,
all is not what it seems and the team is soon back hunting for
clues to their missing comrade. As you might expect they uncover
a sinister plot, which results in much shooting, explosions
and all manor of speed and pyrotechnics.
Unusual
gameplay
Until
Interstate came along the concept of cars with guns hadn't really
been covered yet and continued to be just a pipe dream. Essentially
the gameplay in Interstate revolves around you driving down
roads, participating in mass car chases, blowing other cars
up with your guns and performing the occasional escort mission.
All the while accompanied by speech between cars that aid you
in unravelling the story, music that's better turned off and
of course some rather spiffy movies.
Controlling
the game is best done with a Keyboard or Keypad, very few keys
are needed thanks to the gameplay mainly being a drive and shoot
affair. The movements are spot on although this isn't a racing
game so don't expect car physics to be too realistic. Essentially
it's just a lot of fun to control and play with the AI on your
opponents certainly providing for some interesting action.
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