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"The key plot behind the series follows the intrepid group of space farers as they try to get home to the Alpha quadrant."





The key plot behind the series follows the intrepid group of space farers as they try to get home to the Alpha quadrant. Along the way they come under attack by a strange craft and end up being sucked into another region of space. Elite Force follows the plot from there with a team of trigger-happy crewmembers, of which you are one, trying to collect data and free Voyager.

 

It soon becomes clear that the void in which they are stuck is not all it appears to be, before long you find yourself being transported all over and meeting old foes. Everything from Klingons to old and battered Starfleet ships and a new alien race will eventually find itself in your path as you struggle for freedom - just typical!

The needs of the one…

The game engine itself is based off ID Software's Quake3Arena and moulded to suit a single player style role. As such the typical FPS controls are the best in the industry, thanks to ID Software's honed talents at the helm of the engine itself.

It's a pity the same can't be said for enemy AI, it seems just about everybody accept your own crew can be hostile in Elite Force, but not very clever. You often find yourself and team members alike confronted with endless hordes of attacking aliens. The real problem is they don't have anything in the way of brains, 90% of the time they'll just run or jump at you attacking as they go and do very little else.

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