Star Trek isn't usually the kind of subject you would bring
up in a pub when surrounded by your friends, cheers and merry
thoughts turn sour, eyes gawp at your face as you mutter the
immortal name through now strained lips. Such is the reason
that many Trek followers would rarely expose themselves amidst
the reactions they would have to endure. Despite this many of
us do still partake in ritual watching of our favoured spin
off from the Gene Roddenberry franchise. It is this that has
lead to the expansion of what was originally a TV only series
into Games and yet more Spin off's from the original.
In
a galaxy far away, Paramount, senselessly pleased by the success
of the original and the now more popular, Star Trek: The Next
Generation, created yet another spin-off entitled Voyager. Heralded
as the show that would bring back the feel from the original
series and overcome the disappointments brought on by Deep Space
Nine, Voyager set out to set the record strait. Despite initial
audiences being somewhat chocked by the early episodes, after
a couple of years the series has really started to take off.
Story lines have depth. Battle sequences appear with insane
irregularity. Neelix still needs to be shot as soon as possible.
Still it's now a very watch able series, one of the first Trek
series that has truly set itself in the right position to be
made into a shoot-em-up style game, ala Quake.
Make
it so!
Raven,
as many of you will know, play their hearts very close to ID
Software and as such usually manage to gain exclusive access
to their latest technology. In this case rather than do yet
another medieval blaster, they have opted to take the Quake3
engine and use it for a Trek game. As such, 'Elite Force' is
set to become the very first Trek based FPS style game, a landmark,
which quickly causes us to swim in our own drool. Raven haven't
simply opted for any old blaster, they have taken the Half-Life
concept to a whole new level. Adding one of the most advanced
AI systems so far, combining that with Re-Done special effects
and then modelling the entire ship to exact detail. Always being
the ones to best exploit the capabilities of a new engine, Raven
are bound to take the curved surface concept to the next level
as well.
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