The point of this all being that scripted events will occur
as part of the story, as they occur the whole crew of the ship
will act independently of the situation at hand. You like them
will have to play along with your assigned duties, we suspect
there will come a point where your role in the game becomes
centre piece, however that remains to be seen.
This
is not some mindless shoot-em-up where you can swiftly pull
out a phaser and shoot Neelix in the head. We assume security
would be all over you like hounds on a fox if you did. It's
difficult at this point to tell just how far Raven are taking
the whole real-time / real-life world concept, we believe there
has to be a point where the story is lead and not totally independent.
For example, shoot Neelix and for the rest of the trip home
you end up stuck in the brig, oh what fun that would be.
What
of the story?
Incase
your wondering just what this inventive game is going to be
based around, Voyager has apparently got it's hand-in-hand crew
stuck in a ships graveyard and it needs to get out. Apparently
this will involve much beaming to other ships and numerous encounters
with familiar aliens (Borg, Klingons etc.) and some as yet undisclosed
ones. Personally I am hoping an encounter with the impeccably
deadly 'species 8472' will be included, Raven remain tight-lipped.
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