Hostile
Waters is yet another game by the mighty UK develop/publisher
Rage Software, this time an Action/Strategy game. It's best
described as Ground Control, BattleZone2 and Quake all rolled
into one for a unique combination of action and strategy warfare.
When
last we saw HW @ ECTS'99 it was already looking pretty polished,
however since it started the game has been delayed for nearly
two years! A year ago the only thing that seemed incomplete
was the interface, but a lot can change in a year.
Mighty
cruisers and gunships
In Hostile Waters you take control of tanks, helicopters and
several other units, just about everything accept troops. Each
unit you use is a game in itself and can be used for different
tactical angles of attack on any one objective. Sadly until
the game is finally released we won't really know how to talk
about it.
HW
is such a mix of mediums that it's difficult to put into words.
So much so that not even Rage could give it a specific angle
=), but is that a bad or a good thing? Either way since last
year the game has progressed, although unless explained you
might end up none the wiser as it does look depressingly similar.
For
a start the physics engine has been refined further so that
everything from helicopters to tanks feel the powerful war machines
they actually are. Rubble tumbles down hills and vehicles topple
over when they miss-judge the landscape, a sign of realism or
a bug? Either way it works.
Same
engine?
Kinder The graphics have also been improved, lending slightly
more to the new 32Bit Incoming Forces engine than the 16Bit
textures of the past. The engine is the same but it looks as
though many of the vehicles and textures/landscapes have been
vastly improved and it's obvious. The updated engine takes full
advantage of all the latest technologies such as transform and
lighting (GeForce) and environmental bump mapping (G400/ATI
Radeon).
However
the remnants of the original Incoming game (Rages first major
title from the days of 3dfx voodoo1) still seem to exist, which
is a pity. While playing the game I couldn't help but feel that
the focus on action had become so much that strategy was right
out the window. A bit like playing Ground Control on a completely
flat surface.
Summary
Hostile
waters is looking dandy, despite a feeling of still sticking
to the past and that the game is based on a three year old design
(outdated), it remains promising. The story is top quality,
the sound effects are awesome, the graphics hold strong and
the gameplay? Well we'll have to wait for the final version
I guess.
One
way or another, Hostile Waters unique blend of gameplay styles
will no doubt attract an interested crowd. Although beware that
its approach to strategy is more diversionary than tactical,
we'll wait for the final thank you very much.
Developer
- Rage Software
Publisher - Rage Software
Website - http://www.rage.co.uk
Release - Q4-2000
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