Since
I last showed you the initial Forces pictures on Monday morning
I have been able to get a lot closer to the game when I met
with 'Martin Mkitney' at the Rage Booth. While only an early
version and an air of reluctancy to spill any of the beans about
the game, it was still hugely impressive.
What we do know is that T&L (latest 3D Accel features) will
be supported, all the textures are 32Bit!, the models are so
highly detailed that they look curved (they arn't curved surfaces
though) and boy does it rock bells! Initially we were only showed
a rolling demo and I wasn't just impressed I was JAW DROPPINGLY
SHOT IN THE MOUTH!
Huge craft of the like previously only seen in Conflict:FreeSpace
rolled accross the screen with amazing grace and clarity. The
ships themselves surpass any game models ever done to date,
it's hard to explain just how DIALED! Forces looks.
Every
3D Feature ever thought of is in and as for the gameplay, it's
NOT Incoming but with better graphics! No I am told a deeper
strategy of play will be involved, quite how and what that means
we have yet to see. Still expect lots of BLAST , BANG , CRASH
and "OH Feck I DIED!", but perhaps with a more strategic
field.
While
everybody was being showed a rolling demo the Speedy3D ECTS
team did something a little sneaky. We snuck back in and loaded
the game up properly so we could have a REAL try at it. To be
honest the gameplay was VERY similar to Incoming1, however this
is a very early version and watch for the Official Preview soon!
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