Many
of the other maps have also been around for quite some time
and a fair few people were very disappointed that the CS team
didn't include any new ones in Version1, although to their credit
several maps had a nice refit (cs_office). Without some originality
CS could loose its hold, originality is important, otherwise
you end up with a repetitive and done product. Maps make the
world and the world makes our imagination.
There
are alternatives for the 'realism gamer', mods such as Frontline
Force and Firearms have become very popular. Although FLF is
only good for a short burst as the limited map design, gameplay
and weapons soon bore, while Firearms has quite a lot of depth
by comparison and will be fun for quite awhile yet.
So
what of the future? Well any other community/free product that
has gone commercial ends up falling down to its feet after a
short period. Although to their credit, Valve has a habit of
producing good quality updates and products, often free of charge.
So if any title is to succeed where others have failed then
it looks like the CounterStrike team have the best bet, time
will tell.
For
now we're back off to play StarSiege: Tribes 1 (some titles
have so much depth you just can't stop playing), if you can
get past the mostly juvenile players and team killing, then
it's a blast! =).
by
Mark 'KILLZAT' Jackson
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