Yeah
but is it fast!?
Thankfully
almost all modern games take advantage of the GeForces abilities
and its Fill-Rate is higher than most other cards (if not all)
currently on the market. The board we have comes from Guillemot
and is based on SDR (Ram), the DDR boards don't show much improvement
until you get to higher resolutions or want to render scenes
with up to 64MBs of textures!
In
order to test this beast we had to make use of the following
two systems, just remember that we tested it under the P3 system
more and used the Athlon mainly for the Creative DDR board (comparison).
System1:
CPU:-
Pentium3-450 (100Mhz)
RAM:-
256mb PC100 SDRAM
MotherBoard:-IntelBX440
(Gigabyte)
AGP:-
x2
System2:
CPU:-
Athlon 500 (O/C to 600)
RAM:-
256mb PC133 (@ 100) SDRAM
MotherBoard:-MicroStar
Slot-A 6167
AGP:-
x2
We
also made full use of our older TNT2-32mb Elsa Erazor3 board,
which was set on the Athlon system. For testing purposes we
chose to use 3DMark2000 and 3DWinbench 2000 as they provide
the best benchmarking for such a card. Not to mention all Benchmarks
were done with image quality at maximum and a resolution of
800*600 (Gamers choice).
The
main thing to remember is that these benchmarks are designed
simply to give an impression of speed.
3D
Winbench 2000:
If
it's Benchmarking you want then Benchmarking is what you'll
get with WB2K, it's a very demanding test for any system and
is recommended only for the newest hardware.
It's easy to see from this initial benchmark that both the GeForce
SDR (Guillemot) and the DDR (Creative) are way ahead of the
TNT2. In fact even the SDR is in many cases, more than twice
as fast as a TNT2. We can't quite determine the reason why the
DDR is so much faster than the SDR in the 'Canyon' level. Possibly
something to do with the speed of the demo and the fact the
DDR renders ram faster so it can cope better.
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